<!-- ********************************** --> #### &nbsp; ##'More': below you'll find an (increasing) assortment of useful notes/links on animation, simulation (and related topics).. <div style="height:1px;border:1px solid #BBBBBB;"/> ###SiVT: an immersive VR system: http://digital.militaryaerospace.com/militaryaerospace/201712/MobilePagedArticle.action?articleId=1276987 <div style="height:1px;border:1px solid #BBBBBB;"/> ###Our own crown jewel - ICT: http://ict.usc.edu/research/ <div style="height:1px;border:1px solid #BBBBBB;"/> ###A goldmine - Pixar's papers on rendering, animation and modeling: https://graphics.pixar.com/library/ <div style="height:1px;border:1px solid #BBBBBB;"/> ###<a href="docs/CatmullClark.pdf">Here</a> is the Catmull-Clark subdivision paper (1978). <div style="height:1px;border:1px solid #BBBBBB;"/> ###Juicy: https://www.biogenic.design/intelligence <div style="height:1px;border:1px solid #BBBBBB;"/> ###Photoreal char, realtime rendering, 2018 edition: https://venturebeat.com/2018/03/21/epic-games-shows-off-amazing-real-time-digital-human-with-siren-demo/ and https://www.youtube.com/watch?v=NW6mYurjYZ0 <div style="height:1px;border:1px solid #BBBBBB;"/> ###Sin Censura, at the NHM: <br><video style="width:50%;height:50%;" controls loop src="clips/SinCensura.mp4"></video> <div style="height:1px;border:1px solid #BBBBBB;"/> ###Aluminum cans => sculptures! <br><video style="width:50%;height:50%;" controls loop src="clips/CanArt.mp4"></video> <div style="height:1px;border:1px solid #BBBBBB;"/> ###'Explosive percolation': https://www.quantamagazine.org/how-complex-networks-explode-with-growth-20150714/ <div style="height:1px;border:1px solid #BBBBBB;"/> ###Massive list(s) of VR-related resources!: https://github.com/Vytek/VR-Awesome <div style="height:1px;border:1px solid #BBBBBB;"/> <!-- ********************************** --> <br><br>